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Neighborhood beta2 (1 viewing) (1) Guest
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TOPIC: Neighborhood beta2
#320
SiriuS (User)
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Neighborhood beta2 3 Years, 10 Months ago Karma: 1  
Woot Timmy! Nice job man!
A minor bug left...maybe due to a missed climbable wall. Theres an invisible roof accessible from which you can fall behind the map...
<br><br>Post edited by: SiriuS, at: 2006/10/26 06:02
 
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#324
Timmy (User)
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ICQ#: 73-842-707 Gender: Male schizzzzzo Birthdate: 1980-02-11
Re:Neighborhood beta2 3 Years, 10 Months ago Karma: 3  
well....
what should I do? put some textures on there or clip it out?
what you prefer?
 
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#325
Bigflop (User)
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Re:Neighborhood beta2 3 Years, 10 Months ago Karma: 1  
Personally i prefer textures &amp; if u fall on the other side, either u're dead or if alive just type /kill

It's a nice feature for BC even if it wasn't done on purpose.It could be nice to add a box upthere to be able to look through the hole &amp; launch nades maybe clip a part to avoid falls.

Do as u wish Timmy, Btw this new version is awesome even better than the dem_ one. Keep ur mapping powah U RoooX.

Peace, Flo
 
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#337
Timmy (User)
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ICQ#: 73-842-707 Gender: Male schizzzzzo Birthdate: 1980-02-11
Re:Neighborhood beta2 3 Years, 10 Months ago Karma: 3  
ok. I put some textures up there.

If I evewr figure out how the fucking ctf scripts works probber I'll release the final.

But perhaps anybody else got a bertter idea for &quot;respawn objective&quot; mode.
In my oppinion CTF sux.

would be like ET
But remember: no bomb/dynamite, no commandpost, no covert ops!

I can trigger if a specop or terrorist reaches a area.
Perhaps mark a spot/room that gives score to you and your team, if you reach it (with documents it's ctf again).
somehow it's possible to let two clocks run in the script. I'd like to take the time group A has at least one soldier in area and time group B. Every 10 seconds give one point to the team.
But I don't know how to script that. Once I saw a ET-Map with a switch and 2 clocks. But which one was it? anybody knows the name of the map? wouuld help me alot.<br><br>Post edited by: Timmy, at: 2006/10/30 03:28
 
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#1003
Othuyeg (User)
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Re:Neighborhood beta2 3 Years, 7 Months ago Karma: 0  
make a net of tunnels under the map... with alot of ways up... would help in fight agains the damn snipers


Have you played cs_Militia in CS.... i used to play it about 5 years ago...

i wish you could copy that map... it is The most legendary map all time.

and you want to know the name of that Chickenbucket i guess.... and here you have a link to download it http://www.etmaps-test.de/etmaps/maps/bucket_v2.rar



____EICHMAN SAVES THE DAY!_____<br><br>Post edited by: Eichman, at: 2007/01/17 16:50
 
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#1326
ultraman (Admin)
Love, peace and dosenbier.
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Gender: Male Location: Munich, Germany, Europe
Re:Neighborhood beta2 3 Years, 4 Months ago Karma: 17  
hmm-start to learn mapping and then portate it to TCE ... would be very nice .... TCE needs more maps and also mappers - so please give it a try.

Thank you.

Cheers

UltraMan
 
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